Setting up at the SATosphere

Some of this content appeared on the Facebook page for the event as this was the most direct way to explain what was happening to the people who were going, so apologies for any repetition.

Pre-gig article by Lucinda Catchlove for CBC Music on what it’s about and what I intend to do.

Now some background on the process of getting it to the screen:

July 9th: Currently rendering footage from both After Effects and Final Cut Pro as well as preparing images in Photoshop. To show films ‘full dome’ (ie covering the whole surface of a dome) you need to have an image between 3000 and 4000 pixels square. Only Red cameras can shoot over the 4k image size but this is only on the long side, and the raw footage for one frame this size is 36MB. As a result most full dome films are animations and I’m attempting to make a 50 minute sequence to go with my mix of the album.

July 12th: Another late night, nearly ready to put the whole thing into the final arrangement. Most of the animation is done in After Effects but AE isn’t too great for synching visuals and sound together, especially a 50 minute sequence. So image sequences are loaded into Final Cut Pro for an easier handle on editing to a timeline although low res versions are made because of the huge file sizes needed for a dome and not a regular projection screen.

Once everything is in it’s correct place an XML file of the session is exported BACK to AE so that a plug in that simulates a 3D dome environment can be added in various different ways to sections. More on that later, that’s the really tricky part where you go from thinking in 2D to 3D and start placing things in space…

Trying to render FX on 2700×2700 pixel footage from a R3D Epic camera inside a 3600×3600 pixel video sequence. “Computer says no…”

July 9th: Animating images is largely done in After Effects then rendered to Image sequences of huge jpegs at 30 fps (frames per second). That’s 30 jpegs per second x how ever many seconds in a sequence. I’m making a 50 minute + show: 30 x 60 x 50 = over 90,000 images. Here’s one below…

I’ve already broken the whole soundtrack down into ‘stems’ (each instrument or part isolated onto a separate track) and this has been sent to the SAT where they are busy making ‘sound maps’ for each song in the mix. With over 150 speakers inside the dome we can place each sound from each track wherever we want. Even better, once the show has begun I should be able to move sounds around the dome manually as it plays using a program on an iPad.

So if you wonder what I’m doing if you come along, I’m not surfing the web or checking email, I’ll be moving sounds around to mess your head up. The song I’m most excited about for this is ‘A Trick Of The Ear’ – this track was actually written with the intention of each part panning around a sphere. Besides various polyrhythms working in tandem throughout the track, I wanted it to feel like you were inside a gyroscope when you listened to it. Hopefully we’ll get somewhere near that next week.

Friday 13th: Last day putting the finishing touches where I can before bouncing it all over to After Effects and applying the full dome plug in to certain sections. Off to Belgium today for a gig too so going to leave stuff rendering no doubt but some will have to be done at the SAT next week.

Monday 16th: Well, I’m in Montreal, about to head down to the SAT and plug everything in, still need to do work on parts today before we push the ‘render’ button. Had to pull an all-nighter Saturday in order to make sure everything copied over to 3 external hard drives. Today should be a pivotal day in getting this from my machines into the SAT. For anyone thinking of getting into dome projection in the future, I’d say… think very carefully. But if you’re determined you’ll need a very fast machine / graphics card, huge amounts of hard disc space and lots of time on your hands…

It’s 9.40pm and I’m still at the SAT, today has been trying to say the least. The Mac to PC file exchange got off to a flying start when trying to copy 300GB to their servers was going to take 9 hours. Luckily they have a Mac Drive program now which enables them to read drives formatted in HFS+ (Mac read/writable) and we needed the time to finish fine tuning the show.

Dominic, who is helping me with all the visual side is about to be a new dad, I mean imminently, not any day, but any hour or minute. He was giving me tips by mobile whilst at the hospital :) The initial render time direct from my drive for the 50 minute piece was over 30 hours so we’ve stop that and are now copying the files needed to the server for a multi-machine render tomorrow. Here’s a shot of the mini dome that they have in their computer lab and the bar and terrace on the second floor outside the dome.

On the audio side we have 164 separate tracks to sort out and bounce to a manageable amount before ‘spatializing’ them into different parts of the dome for each song. This will create song maps unique to each track and enable me to move certain parts around at will. For everyone back in the UK, the sun was out this morning and I’m in shorts and a T-shirt. But lo and behold, what happened this afternoon? It pissed down, exactly like London, I couldn’t quite believe it.

Oh yeah, I forgot to say, at one point the master drive I’d bought as back up with EVERYTHING on it wouldn’t show up on my laptop after being pulled out of the SAT server. ‘The drive could not be found, would you like to reinitialise it?’ Luckily Disc Utilities saved the day.

Tuesday 17th: Day 2 in Montreal: Woke up to rain at 5.45am – WTF? I’m beginning to think I brought the bad weather with me from the UK. Monday was full on, got home around midnight with ‘homework’ on the audio to do. Couldn’t face it so got up super early this morning to get a few hours in before heading out.

Dominic was here (still no baby arrived) and set the visuals up on 6 machines to render, he thinks it will be done by tomorrow morning when it then has to be re-rendered for the various projectors in the dome. Making sound maps and spatializing all the tracks this afternoon hopefully – I need some lunch.

Wednesday 18th: Mixing, mixing mixing, all day and into the night with Olivier Rhéaume… The downstairs floor of the SAT is open plan and there’s been a full orchestra ‘practicing’ most of the week. Insanely good players, completely perfect to my ears, we’re working on the 2nd floor and hearing Holst‘s piece ‘Mars’ from The Planets suite wafting up the stairwell was amazing. Apprarently we really pissed them off with the volume we were mixing at unfortunately. Had a midday break to go and record a mix for CBC (see last post) and do an interview for La Devoir paper then dinner and back to the mix until 11pm.

Thursday 19th: Show day – last minute emergency, some donut (me) left a reference film in place of the last sequence. When we watched the whole thing through we got to the end and it looked like someone had used an animated gif in place of a hi res image sequence, not a good way to end the show. Currently re-rendering from the proper source files…

Posted in DJ Food, Event, Film, Gigs. | No Comments |

Kid Koala ‘2-Bit Blues’ cut to 100 year old animation

Kid Koala‘s new album ’12-Bit Blues’ is due to drop on September 17th and a couple of tracks, ‘2-Bit Blues’ / ‘6-Bit Blues’ (can you see a pattern forming here?) are doing the rounds on promo. I discovered the film, ‘The Cameraman’s Revenge’, a few years back – a story of insect infidelity, animated in Russia a hundred years ago this year! I thought it was the perfect pairing with Koala’s music as he has a, as yet unreleased, project involving an insect band in the works, made entirely from 3D models.

The original film is 11 minutes long so I had to speed it up dramatically to fit it to the music but the original was silent and it invokes those early examples of film where they set the speeds too fast. I must stress, this isn’t the official video or anything, just something I made for my DJ sets. You can pre-order the album here, which comes with a bonus flexi disc and DIY cardboard turntable that will play the disc.

Posted in Film, Music, Ninja Tune. | 3 Comments |

Dredd trailer

[youtube width=”640″ height=”400″]http://www.youtube.com/watch?v=PifvRiHVSCY&feature=player_embedded[/youtube] Judge for yourself and other terrible puns…

Posted in Comics, Film. | 2 Comments |

Tron Uprising backgrounds

I’m totally in love with the design of the new Tron Uprising cartoon that just premiered on Disney’s XD channel. Starting with a 30 minute pilot last month to set the whole thing up they have eighteen 20 minute episodes in the first season with only Flynn, Tron and Clu remaining from the films and a host of new characters to flesh out the story. The design cues are taken from Tron Legacy and ramped up with Aeon Flux-like proportions on the characters and hyper neon designs.

Posted in Design, Film. | 2 Comments |

Judge for yourself

Looks promising, on set photos released so far have been a mixed bag, an R rating and a thumbs up from creator John Wagner are a good start but a trailer will be more telling. Up against the 1996 Stallone travesty the odds are in its favour but the proof will be in the pudding.

Posted in Comics, Film. | No Comments |

Prometheus postmortem *spoiler-free*

Well, the day came and went, and I chose to see Prometheus in 3D at the IMAX for the full monty. I’d been looking forward to this film more than any other this year and the hype and expectation had already built up to unreasonable levels before it opened. I realised this, had actively tried to avoid reading spoilers, scripts, watching the more recent ‘here’s the film all laid out for you’ trailers and the odd online opinion beforehand but this proved harder as the release date neared. I went in knowing that it couldn’t possibly live up to expectation but hoping that I hadn’t see or heard EVERYTHING about it and that there was still some mystery left. There was, not as much as I hoped, but enough so that there were surprises, a couple of revelations and more questions left unanswered than tied up neatly.

One aspect that virtually everyone who’s seen it is unanimous about is that it looks stunning, the sets, design and landscapes are as beautiful and richly detailed as you’d hope. There are lots of references to H.R. Giger’s classic Alien designs, it’s fleshed out, maybe not so creepy in the harsh light of day, but there is a strong lineage between the film and the original Alien. There are also some lovely designs for some of the interiors of the Prometheus ship although they look vaguely 70’s retro but are then juxtaposed with Minority Report-style touch screens which jarrs. The main failing point is that the characters aren’t particularly loveable, you don’t care about them enough, although Fassbender turns in a great performance as David, the artificial human, you’re never quite sure where his loyalties lie. Charlize Theron‘s character could have been put to much better use I felt and the last third of the film is a bit of a mess with no really satisfying pay off in the final scenes.

Overall it’s good though, I recommend you see it and make up your own mind, it will get people talking, disagreeing most likely, about the whole Alien universe. As far as prequels go and as an attempt to inject some new life into a franchise that’s had diminishing returns since Aliens, it succeeds admirably compared to something like The Phantom Menace or The Thing and I’d hold it above Alien 3, 4 and both AVP films (not hard) by a long way. It’s good but not great, I’d give it a 7 or 8 out of 10 but I didn’t enjoy it as much as The Avengers (I realise how ridiculous this comparison is though). I think it will bear repeat viewing and could be appraised differently once everyone’s calmed down with their reactionary conclusions and maybe given it a second chance. Look at Blade Runner‘s initial critical reception, I’m not suggesting it’s anywhere in that league as it’s not, but opinions differ when expectations are high. The 3D is good but not essential, I imagine it would be just as good without, but a big screen will make you appreciate some of the locations more than a small one.

Posted in Film. | 2 Comments |

33 images from the new Tron Uprising cartoon

[singlepic id=3922 w=640 h=480 float=left] [singlepic id=3919 w=640 h=480 float=left] [singlepic id=3916 w=640 h=480 float=left]

I saw the first episode of this late last night and the design of it blew my mind, it’s SO beautiful and heavily styled. It takes what Tron Legacy did to the look of Tron and then ramps it up again with the character and costume designs. There must have been some fashion designers on the team for this because the double-length legs and the ultra-styled figures look straight out of a catwalk scenario sketchbook. Whilst the first episode is very much a ‘set the scene’ type affair, which borrows liberally from Tron Legacy for its fight and chase scenes, it’s got enough going for it in the looks dept. alone to warrant tuning in again.

[singlepic id=3943 w=640 h=480 float=left] [singlepic id=3934 w=640 h=480 float=left]

Posted in Film. | 2 Comments |

MCA tributes

Three brilliant tributes to MCA, a ‘Sabotage’ parody by James Winters, a ‘Licensed To Ill’ mural by Aroe, and a US departure lounge sign.

[vimeo width=”640″ height=”370″]http://vimeo.com/42106181[/vimeo]

Posted in Art, Film. | No Comments |